College Slam

January 1996


Acclaim Studios Teesside

Project Management and Design (Sony PlayStation, SEGA Saturn, Super Nintendo, SEGA Genesis, PC)

I arrived at Acclaim Studios Teesside in the October of 1995 to be placed in control of a project rapidly heading towards its end date but on five formats that were diverging by the day. The project – College Slam – the third and final outing for the code that began with Acclaim’s NBA JAM arcade conversion. The solution – many, many lists and a lot of organisation, which brought all five versions in on time, ready for release the following month.

All of my design work was based around the screens – when I arrived, all 5 versions had totally different screen flows…

I can still recognise my pixelated friends from Teesside in the crowd