PUBLISHED
January 1996
PUBLISHER
Acclaim
DEVELOPER
Acclaim Studios Teesside
MY ROLE
Project Management and Design (Sony PlayStation, SEGA Saturn, Super Nintendo, SEGA Genesis, PC)
I arrived at Acclaim Studios Teesside in the October of 1995 to be placed in control of a project rapidly heading towards its end date but on five formats that were diverging by the day. The project – College Slam – the third and final outing for the code that began with Acclaim’s NBA JAM arcade conversion. The solution – many, many lists and a lot of organisation, which brought all five versions in on time, ready for release the following month.