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 COLLEGE SLAM
Published
January 1996
Publisher
Acclaim
Developer
Acclaim Teesside
My Role
Sony PlayStation Project Management and Design
SEGA Saturn
Super Nintendo
SEGA Genesis
PC

I arrived at Acclaim Studios Teesside in the October of 1995 to be placed in control of a project rapidly heading towards its end date but on five formats that were diverging by the day. The project - College Slam - the third and final outing for the code that began with Acclaim's NBA JAM arcade conversion. The solution - many, many lists and a lot of organisation, which brought all five versions in on time, ready for release the following month.

 

Additional Credits
Nick Bagley Lead Graphics
Rob Whitaker Graphics
Darren Hodgson Graphics
Colin Mulhern Graphics
Ian McBurney Graphics
Andy Wright Graphics
Tom Higgins Graphics
Martin 'Miz' Edwards SNES Programming
Jason Falcus SNES Programming
Chris Kirby PlayStation Programming
Steve 'Snake' Palmer SEGA Saturn Programming
Dave 'Dex' Semmens PC Programming
Darren Tunnicliffe SEGA Saturn Programming
Mark Wilkinson PC Programming
Jason Whitaker PC Programming
Nathan Whitaker SEGA Genesis Programming
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