 |  | I began
making games in May
1982 - I was a self-taught back-bedroom programmer whose first
published game was written while I was at school. Having
finished my Higher Education I spent a few months writing business
software before I was approached to provide some freelance artwork for
Sheffield-based Gremlin Graphics. At my interview I was
offered a full-time position and I took the chance of
leaving the world of safe and serious computing behind to
give the more risky business of videogames a try. This 'try'
has lasted far longer than I had ever expected and it has, at times,
been a bit of a rollercoaster ride along the way. During it I've met
and worked with some interesting and talented people, I've seen a fair
few game formats come and go and adapted my role many times as the task
of making videogames has become increasingly more complex, expensive
and time-consuming.
I am currently enjoying the
privilege of working as a Lead Designer at Eurocom Entertainment.).
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