My name is Simon Phipps. I am a UK-based artist, programmer and videogame designer (as well as, at various times, web designer, video podcast presenter, voice actor and motion capture performer...) and I've had the privilege of being able to make videogames since 1984.
This site began as a spare time project in 2003 when I decided I ought to learn something about building content for the Internet and documenting the various games I've worked on seemed to be a logical source of content for a website.
It's also given me an opportunity to acknowledge all the brilliant folks I've had the pleasure of meeting and working with over the years. To you all - I hope I haven't forgotten anyone or your contributions and that, most importantly, I've been fair in my reporting of our collected stories while riding the rollercoaster that is making and shipping a game. (If I've made a mistake - please mail me, there's my mail address at the bottom of the page.)
The other great thing about having this site is that it's become a way for people who've enjoyed some of the games I've worked on to say hello. To everyone who's been in touch since I created the site - thank you - it's an amazing feeling to think that work you did almost three decades ago is still remembered fondly.Take a look around and thanks for stopping by.
UPDATE: February 2014: Having worked as a designer for Electronic Arts and their Criterion Games studio for the greater part of the last 13 years I decided to take the plunge, leave the big blockbuster projects behind and become an independent developer. I am currently coding, designing and making art for my first non-licensed, original (and retro-inspired) game in over two decades.
Please feel free to follow me on Twitter as I embark on another adventure in making games.